AI Insights · Timothy · September 2022
Top 5 Racing Games on iOS in Belarus Q3 2022
Discover the performance trends of the top 5 racing games on iOS in Belarus during Q3 2022, including downloads, revenue, and active users.
Throughout Q3 2022, the top 5 racing games on iOS in Belarus showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared according to Sensor Tower's data.
CarX Street from CarX Technologies experienced notable growth in both downloads and revenue. Weekly downloads saw an upward trend, peaking at approximately 3.1K in the week of September 5. Revenue also peaked in the same week, reaching around $118. Weekly active users increased steadily, hitting a high of about 9.1K in early September before slightly declining towards the end of the quarter.
Bridge Race by SUPERSONIC STUDIOS LTD maintained a stable download rate, with numbers consistently around the 400-600 mark. The highest weekly downloads were around 641 in early July. Active users remained relatively steady, fluctuating between 2.4K and 2.9K throughout the quarter. Revenue was negligible, with minor peaks in late July and early August.
Need for Speed No Limits from Electronic Arts showed consistent performance in terms of active users, with numbers rising from 1.3K to around 1.8K by the end of the quarter. Downloads were steady, averaging around 300-400 per week, with a peak of 484 in mid-September. Revenue saw a noticeable increase towards the end of the quarter, reaching about $66 in the final week of September.
Real Racing 3, also from Electronic Arts, had stable downloads throughout the quarter, with a notable increase to 623 in the last week of September. Active users followed a similar trend, peaking at approximately 2K in the same period. Revenue remained fairly consistent, with weekly figures hovering around $20-$27.
Finally, Race Master 3D - Car Racing by SayGames LTD had modest download numbers, with a slight increase towards the end of the quarter, peaking at 260 in the last week of September. Active users were relatively stable, fluctuating between 700 and 900. Revenue was minimal, with minor peaks in mid-July and late September.
For more detailed insights and data, visit Sensor Tower.